Frontier Online / Server info SYSTEM // FRONTIER ONLINE

Players facing a powerful enemy in the frontier
WORLD // FULL-DIVE FRONTIER

Frontier Online

Enter a living fantasy world where every floor is a new chapter and every player writes their own legend.

A view over Centoria, a central city of the Frontier CENTORIA // HEART OF THE FRONTIER
LORE // CHRONICLES OF THE FRONTIER

Centoria, heart of the frontier

In Frontier, Aincrad is a vast realm of distant horizons, old roads and untamed wilds. Beyond the safety of settled lands, every expedition can lead to forgotten places, dangerous creatures and discoveries that test a traveler’s courage.

Centoria is a gathering place for adventurers: a city of busy streets, guild halls and safe refuges where travelers prepare before setting out again. Its roads connect everyday life to the unknown frontier, and every journey adds a new story to the realm.

AINCRAD // WORLD ARCHIVE

A tower of a hundred worlds

Aincrad lore source
01 // STRUCTURE

One hundred floors

In Frontier Online, Aincrad is a vast floating realm made up of one hundred connected floors.

02 // REGIONS

A different landscape on each floor

Its floors contain distinct scenery and places to explore, including settlements, open wilderness and dangerous labyrinths.

03 // PROGRESSION

The path upward

The story’s climb centers on exploring a floor’s labyrinth and defeating its guardian to open the route to the next level.

04 // COMMUNITY

A world lived together

The Aincrad story follows players who form parties and guilds, trade, and work together in an effort to clear the castle and leave the virtual world.

This describes the world of Frontier Online. Server mechanics and rules are listed separately below.

01

Choose your path

Forge a unique identity through vocations, skills, equipment and the choices you make in the world.

02

Climb the frontier

Explore dangerous hunting grounds, face powerful creatures and turn every victory into progress.

03

Find your guild

Build alliances, defend your reputation and create stories with the other players of the realm.

SYSTEM // REALM PARAMETERS

Server information

ONLINE 24/7
World typeREAL LIFE
House rentmonthly
PROGRESSION // GROWTH

Rates & progression

  • Experiencex2
  • Magic Levelx1
  • Skillsx2
  • Lootx1
  • Spawnx1
  • Guild creation50 level
CONFLICT // CONSEQUENCES

PvP, logout & skulls

Protection Zone logout

After entering combat, you are locked from logging out while the fight status is active. Move to a Protection Zone to disconnect safely; leaving combat does not make an active PZ lock disappear instantly.

the skull system:
  • Only <strong>unjustified</strong> kills count.
  • White: 1–10 kills.
  • Yellow: 11–25.
  • Orange: 26–50.
  • Red: 51–100.
  • Black: 101 or more.
  • The counter is saved in the database.
  • Killing a player with an equal or higher skull reduces the counter by 10 kills.
  • The counter can never drop below 0.
  • The skull automatically changes rank as the counter increases or decreases.
  • When the counter reaches 0, the skull disappears.
  • Justified kills, self-defence, wars and PvP zones do not count.
  • The black skull applies a red light to the player.
YOUR NEXT CHAPTER

Will you become a solo hero or lead a guild?

Respect the rules, protect your party and report violations with <b>CTRL + R</b>. The frontier remembers every name.