Frontier Online / Knight Specializations SYSTEM // FRONTIER ONLINE
CLASS ARCHIVE // KNIGHT PATHS

Four paths. One Knight.

Canary expands the Knight vocation with four specializations. Each path reshapes the balance between damage, defense, reach and speed.

BASE VOCATION KNIGHT SPECIALIZATIONS 04
PATH // 01 KNIGHT BRANCH

Warrior

The defensive anchor

A defensive Knight branch with stronger defense and armor. Its kit features broad protection and elemental wards; Bulwark briefly resists many damage types but roots its caster.

Defense / armor×1.10
Melee damage×1.00
Attack interval2,000 ms
Base movement speed110
  • Warrior's Bulwark
  • Warrior's Flame Ward
  • Warrior's Ice Ward
PATH // 02 KNIGHT BRANCH

Berserker

The relentless damage dealer

A high-risk melee specialist. It trades defense and armor for stronger melee damage, a faster attack interval and increased health regeneration.

Melee damage×1.20
Defense / armor×0.80
Attack interval1,800 ms
Base movement speed115
  • Berserker's Fury
  • Berserker's Leap
  • Berserker's Resilience
PATH // 03 KNIGHT BRANCH

Lancer

The ranged skirmisher

A spear-focused Knight with a stronger distance formula and a small melee bonus. Javelin, Volley and Piercing Throw reward range, direction and clear firing lines.

Distance damage×1.10
Melee damage×1.05
Attack interval2,000 ms
Base movement speed110
  • Lancer's Javelin
  • Lancer's Volley
  • Lancer's Piercing Throw
PATH // 04 KNIGHT BRANCH

Dualist

The fast combo fighter

A mobile close-combat path with a quicker attack interval and higher base movement speed. Dualist’s Barrage links four rapid strikes into a heavier finisher.

Melee damage×1.10
Defense / armor×0.95
Attack interval1,700 ms
Base movement speed120
  • Dualist's Barrage
  • Dualist's Resilience